Based on the real world location of Bardia in Libya, this Call of Duty 2 multiplayer map was my second public release of a custom map which was praised for its attention to detail and design.
Using photographs and reports taken by Allied forces following the Battle of Bardia (1941), I constructed a semi-realistic representation of the key buildings in the township of Bardia situated atop the cliffs above the harbour. The map featured more diverse and detailed interiors and tighter close combat areas compared to my previous released project mp_foucarville.
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